Midnight on the Firing Line is a lonely place...
Rules Additions:
Simple Campaign System - Simple economics & construction including a tech research system for longer term games!
Advanced Campaign System - A more complicated system with a different emphasis on construction; presumes minimal tech
change over the campaign length & will keep number crunchers happy.
Kra'vak Invasion - optional rules for using Kra'vak (now superseded by FTFB2).
Abstract Thrust - Fast resolution for FT campaign games, when you don't want to play out the actual battles.
Cutter Beams - Variation of the Pulse Torpedo; effective crew killer.
Heavy Beam Weapons - One of the many variations out there on the web.
The Machine People - A race of mechanoids that can redesign their ships in combat.
Conversions:
StarWars ship conversions. - Updated to FTFB.
Variant Rules for the B5P:EFSB. - This gives a basic conversion to the FT2 construction system & points values. Invaluable
for designing your own ships in the B5 universe.
Honor Harrington - Full ruleset with minimal changes using FTFB. (15/06/1999)
Starship Orbats & Background:
The OUDF starship Orbat. - Oceanic Union FTFB ship designs.
Pirates of the Frontier - Losing merchant ships at an alarming rate? Perhaps one of these characters are responsible for your
losses.
Full Thrust PBeM Webgames & Scenarios
Fleet restrictions & Scenarios for Conquest'2000.
The Captain's Game - 2 solo & 1 multiplayer test of your FT command skills.
Operation Trojan Horse - Cruiser scenario escorting merchant traffic.
Random Strategies. - A EFSB PBeM game (finished 28/9/98).
Gunslinger Duels - A one-on-one battle to prove a point. (finished 16/12/98).
For the Alliance! - A StarWars PBeM game. (full game finished 10/05/99).
Battle of First Yeltsin - A Honor Harrington webgame (finished 30/09/99).
Full Thrust Vector Movement PBeM Spreadsheet (Downloadable in SYLK generic format, readable by most current spreadsheet programmes.)
Last Updated: 11 September, 2000.