-----Original Message-----
From: Robertson, Brendan
Sent: Wednesday, December 09, 1998 11:55 AM
To: 'Indy'; 'Jerry Han'
Subject: [gunslinger] Turn 10 results

Commissar Antony Jamieson, wearing full Assault Powerarmour, strides
steadily towards the aft screen generators. Deftly arming the shoulder
mounted MkXVIII gatling laser, he enters.
"You have exactly 2 minutes to get those screens back up."
The whirring barrels leave no doubt as to what happens after that...
And it seems to work. Sovremenny finally gets it's screens back up,
just in time for them to go down again as the generator room turns white
from free energy...

With Sovremenny now on "spin & shoot" tactics next turn & Trial by Combat
in a semi-predictable position, it's going to come down to raw firepower.

Range = 11.15
Sovremenny: AP
Trial by Combat: FS
******
ESU Komarov-II SDN "Sovremenny"
Captain: Citizen Mark "Indy" Kochte
Start Position: 52.1, 66.5; 1/1
Orders: P1-1
End Position: 52.1, 66.5
Velocity: 0 (spins now possible)
Heading: 12
----------
Mass: 220
FTL: Std
Main Drive: 2
Core System damage: None
Damage Track: 88; 44
[xxxxxxxxxxxxxxxxxxxxxx] - 6
[xxxxxxxxxxxxxxxxxxxxxx] - 5
[ooo*ooooooo*ooooooo*oo] - 4
[ooooo*ooooooo*ooooooo*]
Screen-2 - [1 damaged]
Firecontrols: 3 [1 damaged]
Class-4 (F)
Class-4 (FP/F)
Class-4 (F/FS) [damaged]
2 x Class-3 (FP/F/FS) [1 damaged]
Class-3 (AP/FP/F) - hit; 1
Class-3 (F/FS/AS)
Class-2 (AP/FP/F) - miss
Class-2 (F/FS/AS)
3 x Class-1 (6-arc) - 2 x miss, hit; 1
4 x Point Defence Systems [1 damaged]
-----
Damage History:
15 points on turn 5.
7 points on turn 6.
Screen repair failed on turn 7.
Firecon repair succeeded on turn 7.
Class-2 repair failed on turn 7.
Screen repair failed on turn 8.
Class-2 repair failed on turn 8.
FTL fixed on turn 8.
3 points on turn 8.
Class-2 repaired on turn 9.
Screen repair failed on turn 9.
7 points on turn 9.
Screen repaired turn 10.
12 points on turn 10.

==============
FCT SDN-A "Trial by Combat"
Captain: John Leary
Start Position: 43.0, 59.6; 6/11
Orders: S1-5
Position: 42.7, 60.5
Velocity: 1
Heading: 12
----------
Mass: 220
FTL: Std
Main Drive: 6
Core System damage: None
Damage Track: 66; 34 left
[xxxxxxxxxxxxxxxxx] - 6
[xxxxxxxxxxxxxxxoo] - 5
[o*ooooo*ooooo*oo] - 4
[ooo*ooooo*ooooo*]
Screen-2
Firecontrols: 3
3 x Pulse Torp (FP/F/FS) - miss, 2 x hit; 2
4 x Class-2 (6-arc) - miss, 3 x hit; 3
10 x Class-1 (6-arc) - [1 damaged] - 5 x miss, 4 x hit; 4+3
Point Defence System
-----
Damage:
6 points on turn 2.
1 point on turn 3.
2 points on turn 4.
9 points on turn 5.
Drives repaired turn 6.
2 x Firecon repairs failed turn 6.
3 points on turn 6.
2 x firecons repaired turn 7.
2 points on turn 7.
2 x class-1 repaired turn 8.
2 points on turn 8.
Class-1 repair failed turn 9.
5 points on turn 9.
Class-1 repair failed turn 10.
2 points on turn 10.



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