TFL - Random Strategies
Turn 7 results - 30/9/98
Ship movement.....Fighter movement.....Combat results




Movement:

Ship ID Type Name

Mode

X

Y

Speed

Vector

Course

Status

EA1 Omega
DN
EAS Harpy

vector

37.3

59.8

10.8

-5.2

10

Light

EA2 Hyperion
CE
EAS B.Morant

vector

38.0

88.0

12.0

0.0

6

Destroyed

EA3 White Star
DE
Whitestar#17

cinematic

42.0

73.0

11.0

0.0

12

Critical

Narn1 BDN G'Quaneth

vector

-

-

-

-

-

Destroyed

Narn2 CH G'Taun

vector

68.9

67.9

7.5

-3.7

9

Light

Centauri1 BC Past Glories

vector

14.0

75.7

5.1

211.5

3

Moderate

Centauri2 CL Valesh

vector

29.7

40.6

12.4

329.1

1

Light

Shadow1 BH Ei'Do'Lon

cinematic

-

-

-

-

-

Destroyed

Shadow2 BL Z'Kas'H

cinematic

-

-

-

-

-

Destroyed



Fighters
ID.......... Name Launched? ...X ....Y .Spd .Vector Endurance Remaining
EA-F1 .................Yes...... 36.5 .60.8 10.8 ..0.0 12.0 ...6 .........6 escort
EA-F2 .................Yes...... 36.5 .60.8 10.8 ..0.0 12.0 ...6 .........6 escort
EA-F3 .................Yes ......36.5 .60.8 10.8 ..0.0 12.0... 6 .........6 escort
EA-F4 .................Yes ......36.5 .60.8 10.8 ..0.0 12.0 ...6 .........6 escort
Narn-F6 ...............No ......68.9 .64.0 36.0 .33.6 9.0 ....0 .........2 docking
Narn-F8 ...............Yes..... 68.9 .64.0 36.0 .33.6 9.0 ....1 .........2 escort
Centauri-F1...........Yes .....8.0 ...80.1 8.7 ..270.0 9.0 ...5 .........6 escort
Centauri-F2 ..........Yes..... 8.0 ...80.1 8.7 ..270.0 9.0 ...5 .........6 escort
Centauri-F3 ..........Yes .....8.0 ...80.1 8.7 ..270.0 9.0 ...5 .........6 escort
Centauri-F4 ..........Yes .....8.0 ...80.1 8.7 ..270.0 9.0 ...5 .........6 escort
Shadow-F1 ..........Yes ....38.0 ..88.0 29.8 .32.9 7.0 ....2 .........6
Shadow-F2 ..........Yes ....38.0 ..88.0 29.8 .32.9 7.0 ....2 .........5
Shadow-F3 ..........Yes ....38.0 ..88.0 29.8 .32.9 7.0 ....2 .........3
Shadow-F4 ..........Yes ....38.0 ..88.0 29.8 .32.9 7.0.... 2 .........2
*****

Combat Report

Thanks to everyone for participating, I hope you enjoyed yourselves.

The final turn of attacks saw G'Taun fire another e-Mine at nothing, & then finding all weapons out of range after stellar drift. Past Glories strikes out at the traitorous Valesh, nearly inflicting a threshold check, while Valesh attacks the EA again causing no damage. Which is fortunate for Whitestar#17, as it only had 1 point left.

With the death of Ei'Do'Lon, the shadow fighters go berzerk & target B.Morant.... very successfully. The combined fighter assault pushes B.Morant over 2 thresholds, with catastrophic hull failure resulting in it's loss with all hands.

Overall, I would class Past Glories as the "winner" due to the amount of damage it inflicted on most of it's enemies. The 40MU range gave a decided advantage in wittling down ships until the range closed. It was also very lucky when shot by the shadows, as I only had 1 reroll against it for an extra 2 points of damage.
*****
Thanks again to everyone for playing, you'll find the commlogs should be up within 24 hours for your perusal, they make for interesting reading (esp Valesh's).

*****
Combat Report Narn E-mine explodes (50.0, 74.0) - no damage to any vessel

G'Taun targets Past Glories - out of range

Past Glories targets G'Taun - out of range

Past Glories targets Valesh
Pulse-4 - hit
Pulse-4 - miss

Valesh targets EAS Harpy
Pulse-3 - miss

Valesh targets Whitestar#17
Pulse-3 - miss

ShadowF-1 attacks B.Morant - hit No interceptors set to AF.

ShadowF-2 attacks B.Morant - hit

ShadowF-3 attacks B.Morant - miss

ShadowF-4 attacks B.Morant - hit
*****

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