Characters

"We know how you guys would react to us."
"How?"
"Television......"
- Explorers

The characters are in themselves unique in that they are aliens. This is the hardest part to get across. Some people feel un-at-ease trying to deal with the concepts of Marauders, Malkavians, the French or any other mind set that is different. Aliens are aliens not just because they know another language or look different. These suckers think completely differently to humans(well a few humans think like them but try to find someone who wants to understand them.)


The Grays

Quote: "Just relax. After this you won't remember anything. *use the urethra-monitor now*"

The Grays are scientists with little regard for their subjects. They only care if they live so that they might be able to follow up on their original findings. They travel in their UFOs and have their psionic abilities that they wield with an almost uncaring ease. The only time they are unable to use these abilities is when they are worried. When in or near their ship nothing can phase them, but away from their ship they are in an almost constant state of panic. When they approach a subject they use their psionics to keep them in place, to call them in, and to wipe their memories afterwards. It is unknown how many people are now walking around after being abducted and only a few remember the event. In fact, the chips that they implant in people are used as a form of transmitter/receiver, making their subjects more susceptible to their influence with out needing to be with in line of sight. In the brief few months since they started on supernatural creatures, none of them have recalled the event yet. The Grays are only interested in the physical form of Humanity and care little for any psychological harm that they might cause. They exist within a hive mind conscience, that means that they react to things in the same way, but they don't learn from the others mistakes. The only reason it appears that they concentrate on humans (and the occasional cow), is that we are so arrogant that the media does not keep record of the animals that have disappeared over the years (especially of animals in contact with humans. the incredible journey, my ass.). No one is sure why. When Grays need to they land at Dreamland or the Arctic and use the military supplies that are offered in exchange for talking to the scientists for a bit and letting them look at the ship. Grays have been said to generate a kind of sulphuric, rotting smell about them (unintentionally of course). This is meant to be a by-product of their eating habits, a kind of pre-digested solution that they absorb through their skins.

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Zeta Reticulans

Quote: "Sorry, I didn't mean to disturb you, but... ah... can I talk to you in private about a matter of universe shattering importance?"

The Zeta Reticulans are more sociologists than scientists. They dislike the Grays abduction techniques, preferring to watch Humanity evolve at its own pace. They feel that any outside interference renders the result of the study inconclusive. They keep small scientific colonies together manned as outposts, where they combine their data and research, keeping a track on the developments that we make. They use DNA from Grays ships that they have captured in space to restructure their bodies to resemble humans (with out the shapeshifting abilities of the Hybrids) but because of their limited stock they tend to create 6-7 of the same bodies for each team. They are only kept on Earth for a brief period of time to ensure that no scientists become to attached to their studies. There was one case of a Reticulan, whose job was to study the media, who refused to leave as he wanted to know what was going to happen next on "Days of our Lives." Despite the similar features of the teams, they are all separate minds each with their own feelings, ideals, and interests. The Reticulans fear for the safety of earth as they enjoy studying it too much. They know that if the Alphans arrive then they'll sell out every last human and even if they don't that there are others out there who will do much, much worse. In fact there is another group of aliens who are never regarded as a "race" by any of the greys. Alien machines that travel from world to world that have evolved themselves to survive off the pain they create from devastating the local population and to use the resources of each planet to build more of their kind and make repairs. These entities have never given forward a name and so have never been given one. The Zeta Reticulans have seen many cultures destroyed by these devices, cultures they can never study again.

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The Alphans

Quote: "We are already in control of you. You just don't realise it yet."

Alphans are the most mysterious of the Greys because of their insistence to blatantly manipulate things from within human society. Their actions have placed them in contention with many of the Illuminati power bases and have even upset the Technomancy to some degree, which they wrote off as interference from the Traditions. The Alphans have been experimenting with adapting Earth devices to suit their needs, carrying subliminal messages through televisions, and creating the real fnords in the World of Darkness. Their power base increases daily, including under the guise of subordinate organisations working within other Illuminati controlled companies. A few of them even work for the Ventrue, even though they have no idea about the Creatures of the Night. Alphans have an extra little surprise built into them. They have two devices in their head, one to block the memory of their homeworld, one to act as a suicide capsule if they are detected and have no escape. Once the suicide capsule is activated it is only a short matter of time before the incendiary device in their chest cavity explodes. All these devices are meant to be tamper proof, but I'm sure the players will try to find a way to get around them. Alphans do not fear death. They are pacifists, who prefer making others do their killing for them. In the Steve Jackson "GURPS Illuminati" the Alphans are staunch vegetarians, revolted at the sight of one creature consuming another. You may want to change this to give them an even more distasteful flavour. They also have very long life-spans, averaging out at 500 years each. They've only been here since the late forties, however. They also have workers of sorts but they are completely mindless insectoid-like creatures that tend to spend their time beneath the surface of the earth burrowing around, collecting what resources they can and starting earth tremors on command when it is at a financially suitable time..

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